Lunker

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Lunker
General Information
20% increase to Water attack damage

20% increase to Ice attack damage

20% increase to defense.
Rank

Lunker is a combat-focused passive skill that increases the damage dealt by Water Water-element attacks. It is best suited for Pals aligned with that element or builds that rely heavily on Water-type damage, enhancing offensive output without affecting other combat stats or non-combat activities.

Passive Skills are permanent traits that modify a Pal's behavior and stats, influencing how effective they are in combat, base work, or other activities. A Pal may have anywhere from zero to four passive skills at once, and while the same passive cannot appear more than once on a single Pal, different passives affecting the same stat will stack together, increasing their overall impact. These traits are typically determined when a Pal is obtained or bred, and the combination of passives a Pal has can dramatically shape its strengths and weaknesses.

Acquisition

Merchants

Once the player gains access to passive modification services, certain passive skills can be surgically added or removed in exchange for gold coins. Only a limited selection of passive skills are eligible for modification, with some available by default and others requiring purchase before they can be used.

Lunker cannot be purchased from any merchants.

Natural Pals

Some Pals can naturally spawn with specific passive skills. The Pals listed below are known to appear with this passive skill without breeding or modification.

Neptilius Neptilius

Related Skills

Stat-Related Passives

These passive skills influence the same stat as this skill and may interact with it depending on their effects.

Demon God Attack +30% Defense +5%
Diamond Body Defense +30%
Legend Attack +20% Defense +20% Movement Speed increases 15%
Siren of the Void 30% increase in Dark attack damage. 30% increase in Ice attack damage.
Burly Body Defense +20%
Ice Emperor 20% increase in Ice attack damage.
Lord of the Sea 20% increase in Water attack damage.
Stronghold Strategist 10% increase in Player Defense.
Coldblooded 10% increase to  Ice attack damage
Hard Skin Defense +10%
Hydromaniac 10% increase in Water attack damage.
Masochist Defense 15% Attack -15%

Opposing Passives

Some passive skills can interfere with this skill by working in the opposite direction. The passive skills below oppose this skill and may weaken its overall impact.

Aggressive Attack +10% Defense -10%
Conceited Work Speed +10% Defense -10%
Sadist Attack 15% Defense -15%
Downtrodden Defense -10%
Brittle Defense -20%

Mechanics

System Interactions

Passive skills may interact with other game systems beyond their direct stat effects. The details below explain how this passive skill behaves when combined with related mechanics or features.

Limitations

Passive skills may have restrictions on when or how their effects apply. The limitations listed below describe any known conditions that can prevent this passive skill from functioning as expected.

  • No known limitations