Wandering Merchant

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Wandering Merchant is a non-playable chracter that will buy and sell items for Gold Coins. He appears at settlements, selling various schematics, goods, and resources. Additionally, goods can be sold to the merchant for Gold Coins.

Like other NPCs, they can be captured in a Pal Sphere, but doing so is considered a crime and will spawn hostile human NPCs, and the player is marked as "wanted." If captured, the merchant will still be able to sell and buy goods when talked to, making them useful on player bases. The Wandering Merchant can be captured using Pal Spheres of a higher tier than Mega Sphere. Upon engaging with the merchant, PIDF Guards and PIDF Infantry will spawn. They are capable of killing the merchant.

Types

  • Red Coat: these merchants are the most common, offering a selection of basic supplies and common items like food, materials, and equipment. They're a good source for restocking essentials and finding early-game necessities;
  • Green Coat: these merchants offer more advanced equipment and materials, including schematics and even rare ores. They're a great resource for seasoned players looking to upgrade their gear and craft powerful items;
  • Blue Coat: known in-game as Pal Merchant, as the name implies, they buy and sell Pals;
  • Black Marketeer: these elusive merchants deal in illegal or restricted goods, their inventory constantly changing and often containing high-value items. Finding them is a challenge, but their wares can be incredibly lucrative.
  • Medal Merchant: these merchants sell rare items for Dog Coins instead of Gold Coins.

Locations

Wandering Merchants are nomadic, appearing in random locations across the map. However, there are a few places where they're more likely to show up:

  • Settlement Outskirts: merchants might stop to trade with travelers near the outskirts of settlements;
  • Crossroads: major crossroads and travel hubs often attract Wandering Merchants looking for customers;
  • Random Encounters: While exploring the wilderness, the player might stumble upon a Wandering Merchant setting up camp.
  • Abandoned Churches: Medal Merchants are usually found around ths type of ruins.

Stock

While there are a few wandering traders, the green and red coats have static inventory and prices based on their location.

Shared by:

  • Small Settlement merchant (78, -477)
  • Sea Breeze Archipelago merchant (-190, -600)
  • Forgotten Island beach merchant (-397, 19)
  • Marsh Island shore merchant (434, -273)
Item Price
 Long-eared Headband Schematic 1 x500
 Witch Hat Schematic 1 x500
 Farming Hat Schematic 1 x500
 Bowler Hat Schematic 1 x500
 Tocotoco Cap Schematic 1 x500
 Gumoss Cap Schematic 1 x500
 Penking Cap Schematic 1 x500
 Ribbuny Headband Schematic 1 x500
 Ring of Mercy x30000
 Pal Sphere x120
 Arrow x5
 Low Grade Medical Supplies x240
 Medical Supplies x800
 High Grade Medical Supplies x3000
 Berry Seeds x50
 Wheat Seeds x100
 Egg x150
 Milk x150
 Red Berries x50
 Wheat x100
 Chikipi Poultry x100
 Lamball Mutton x100
 Wool x100
 Leather x150
 Bone x100
 Horn x300
 Electric Organ x200
 Venom Gland x100
 Flame Organ x100

These are wandering merchants that are guarded by two PIDF officers that are from a random incident.

Item Price
 Paldium Fragment x200
 Skill Fruit: Implode x5000
 Water Skill Fruit: Acid Rain x3000
 Electric Skill Fruit: Lock-on Laser x3000
 Egg x150
 Milk x150
 Red Berries x50
 Wheat x100
 Low Grade Medical Supplies x240
 Medical Supplies x800
 High Grade Medical Supplies x3000
 Mind Control Meds x10000
 Wool x100
 Leather x150
 Bone x100
 Horn x300
 Pal Fluids x300
 High Quality Pal Oil x300
 Coarse Ammo x120
 Handgun Ammo x120
 Rifle Ammo x220
 Shotgun Shell x220
 Assault Rifle Ammo x150

Item Price
 Soft Hat Schematic 1 x500
 Silk Hat Schematic 1 x500
 Tricorne Schematic 1 x500
 Exploration Cap Schematic 1 x500
 Grinning Tocotoco Cap Schematic 1 x500
 Katress Cap Schematic 1 x500
 Leezpunk Hood Schematic 1 x500
 Ring of Mercy x30000
 Heat Resistant Pelt Armor x3000
 Cold Resistant Pelt Armor x3000
 Heat Resistant Undershirt x7000
 Thermal Undershirt x7000
 Multiclimate Undershirt x30000
 Musket x37600
 Coarse Ammo x120
 Handgun Ammo x120
 Rifle Ammo x220
 Shotgun Shell x220
 Assault Rifle Ammo x150

Item Price
 Monarch's Crown Schematic 1 x500
 Golden Crown Schematic 1 x500
 Helmet Schematic 1 x500
 Graduate Cap Schematic 1 x500
 Killamari Cap Schematic 1 x500
 Swee Cap Schematic 1 x500
 Dazzi Hat Schematic 1 x500
 Ring of Mercy x30000
 Heat Resistant Pelt Armor x3000
 Heat Resistant Undershirt x7000
 Ring of Flame Resistance x4000
 Fire Arrow Crossbow x25200
 Fire Arrow x15
 Makeshift Handgun x16600
 Coarse Ammo x120
 Handgun Ammo x120
 Rifle Ammo x220
 Shotgun Shell x220
 Assault Rifle Ammo x150

Dialogue

Wandering Merchants will greet you by saying:

"Welcome. I've got some good items in stock!"

You can then trade with the merchant, or leave:

"Buy"
"Sell"
"Leave"
"Thanks, come again."

History

  • 0.3.4.0
    • Small Settlement merchant now sells Chikipi Poultry and Lamball Mutton.
    • Buy cost for Egg and Milk increased to 150 (up from 50).
  • 0.3.1.0
    • Small Settlement merchant now sells Ribbuny Headband Schematic 1.
    • Duneshelter green merchant now sells Leezpunk Hood Schematic 1.
    • Fisherman's Point green merchant now sells Killamari Cap Schematic 1, Swee Cap Schematic 1 and Dazzi Hat Schematic 1.
  • 0.2.0.6
    • Small Settlement merchant now sells Ring of Mercy.
    • Random Incident merchant now sells Pal Fluids, High Quality Pal Oil, and ammunition.
    • Duneshelter green merchant now sells Ring of Mercy and Multiclimate Undershirt.
    • Fisherman's Point green merchant now sells Ring of Mercy.
  • 0.1.2.0
    • Introduced.

Gallery