Talk:World Settings
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Setting | Description | Min Value | Max Value |
---|---|---|---|
Day Time Speed | The lower this number is, the longer each day will last. | 0.1 | 5 |
Night Time Speed | The lower this number is, the longer each night will last. | 0.1 | 5 |
EXP Rate | The higher this number is, the more EXP you will gain. | 0.1 | 20 |
Pal Capture Rate | The higher this number is, the greater your chance of capturing a Pal. | 0.5 | 2 |
Pal Appearance Rate | The higher this number is, the more Pals that will spawn. | 0.5 | 3 |
Damage from Pals multiplier | The lower this number is, the less damage you and your Pals will take from wild Pals during combat. Also decreases the damage output of your Pals. | 0.1 | 5 |
Damage to Pals multiplier | The higher this number is, the more damage you and your Pals will do to wild Pals during combat. Also increases the damage your Pals receive. | 0.1 | 5 |
Pal Hunger Depletion Rate | The lower this number is, the longer it will take for your Pals to get hungry. | 0.1 | 5 |
Pal Stamina Reduction Rate: | The lower this number is, the longer it will take for your Pals stamina to run out. | 0.1 | 5 |
Pal Auto HP Regeneration Rate | The higher this number is, the faster your Pal will recover health. | 0.1 | 5 |
Pal Sleep Health Regeneration Rate: | The higher this number is, the faster your Pal will recover health when inside the Palbox. | 0.1 | 5 |
Damage From Player Multiplier | The higher this number is, the greater the damage output of your character. | 0.1 | 5 |
Damage To Player Multiplier | The lower this number is, the less damage your character will take during combat. | 0.1 | 5 |
Player Hunger Depletion Rate | The lower this number is, the longer it will take for your character to get hungry. | 0.1 | 5 |
Player Stamina Reduction Rate | The lower this number is, the longer it will take for your character to run out of stamina. | 0.1 | 5 |
Player Auto HP Regeneration Rate | The higher this number is, the faster your character will recover health. | 0.1 | 5 |
Player Sleep HP Regeneration Rate | The higher this number is, the faster your character will recover health when sleeping. | 0.1 | 5 |
Damage To Structure Multiplier | The lower this number is, the less damage your structures and builds will take. | 0.1 | 3 |
Structure Deterioration Rate | The lower this number is, the slower the deterioration will be for structures and builds, with 0 meaning no deterioration. | 0 | 10 |
Maximum Number of Dropped Items in A World | Self-explanatory. Note: increasing this number could potentially cause the game to slow down. | 0 | 5000 |
Gatherable Items Multiplier | The higher this number is, the more resources you will receive from mining, lumbering etc. | 0.5 | 3 |
Gatherable Objects HP Multiplier (1) | The lower this number is, the faster objects/resources like rocks will disintegrate when mining. | 0.5 | 3 |
Gatherable Objects Respawn Interval (2) | The lower this number is, the faster objects/resources like rocks will disintegrate when mining. | 0.5 | 3 |
Dropped Items Multiplier | The higher this number is, the more items/materials you will receive when defeating a Pal. | 0.5 | 3 |
Time (h) to incubate Massive Eggs | The lower this number is, the faster eggs will hatch. | 0 | 240 |
Enable Raid Events | Self-explanatory | Off | On |
Death Penalty | Self-explanatory | No drops | Drop all items and all Pals on team |
Max Number of Guilds | This only applies when not playing solo. | 1 | 100 |
Max Pals Working at Base | Self-explanatory. | 1 | 20 |
Notes
Sourced from u/Intelligent-Tart-950's post Settings Explanation on the r/Palworld subreddit. (Was unable to add external link)
- In my experience, this change only took effect to objects like rocks after it had been destroyed and respawned. There also didn’t appear to be any change in how long it took for a tree to be completely chopped, taking 15 hits regardless of the multiplier.
- In my experience, there didn’t appear to be any change in how long it took for a tree to respawn once completely chopped, taking 30 minutes regardless of the multiplier.