Elements

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Elements are attributes possessed by every Pal and by every Active Skill, affecting its abilities in battle. Every Pal has at least one Element (sometimes two), and every Active Skill has one Element.

Moves with Elements that are strong against the target Pal's element will deal more damage, and moves with Elements that are weak against the target Pal's element will deal less damage.

NPCs do not have Elements.

Picture showing the Element Type Chart
Type Chart depicted in the 'Elements' tab of the in-game Survival Guide

Available Elements

There are a total of 9 Elements in the game.

Caption text
Element Strong Against Weak Against
Dark icon.png  Dark Neutral icon.png  Neutral Dragon icon.png  Dragon
Dragon icon.png  Dragon Dark icon.png  Dark Ice icon.png  Ice
Electric icon.png  Electric Water icon.png  Water Ground icon.png  Ground
Fire icon.png  Fire Grass icon.png  Grass and Ice icon.png  Ice Water icon.png  Water
Grass icon.png  Grass Ground icon.png  Ground Fire icon.png  Fire
Ground icon.png  Ground Electric icon.png  Electric Grass icon.png  Grass
Ice icon.png  Ice Dragon icon.png  Dragon Fire icon.png  Fire
Neutral icon.png  Neutral None Dark icon.png  Dark
Water icon.png  Water Fire icon.png  Fire Electric icon.png  Electric

Strengths and Weaknesses

Each Element has one other Element which it is weak to, and zero to two Elements which it is strong against.

Active Skills whose Element is strong against the target Pal deal 2x damage to that Pal, and Active Skills whose Element is weak against the target Pal deal 0.5x damage to that Pal.

Active Skills whose Element is neither strong nor weak against the target Pal will have a 1x damage multiplier. This includes Active Skills whose Element matches that of the target Pal.

Active Skills whose Element is both strong and weak against the target Pal (for example, using a Grass icon.png  Grass Element Active Skill against Reptyro icon.png  Reptyro, which is both Fire icon.png  Fire and Ground icon.png  Ground) will have a 1x damage multiplier.

Presumably, Active Skills whose Element is doubly strong against the target Pal or doubly weak against the target Pal will deal 4x and 0.25x damage respectively, but neither are possible in the current version of the game.