Workload

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Workload represents the amount of time required to perform a particular task, whether it be Crafting, Cooking, building Structures, or gathering resources at a Stone Pit or Logging Site. The workload of a building or ingredient defines how long the player or their Pals must take to finish its construction or crafting.

Tasks with a higher Workload take more time to perform, and Pals and Players with a higher Work Speed will take less time to perform those tasks. Workload often increases with an item's rarity. Better quality items also often have a higher workload. For example, comparing Stone Pickaxe and Metal Pickaxe, 5 and 50, respectively, workload are required.

Calculating Work Speed

The number of seconds a player to finish work can be found with the following formula: Workload/(Work Speed/100). Then, round up. The player does Work Speed/100 Workload/Second.

Time(s)=Workload*100Work_Speed*Bonuses

Buffs stack multiplicatively. All buff buildings improve workspeed by 20%, reducing total time by ~17%. Bonuses example: Food +50%, Traits +100%, Souls +30%, Building +20%. Total: 368%, or x4.68 faster than an unbuffed pal, regardless of Lv.

Improving Work Speed

There are several ways to improve the speed at which Pals complete tasks:

  • Choosing a Pal with higher Working level, or Condensing them to increase it. Each work level increases work speed.
  • Choosing a Pal with Passive Skills to increase Work Speed, such as Work Slave or Artisan
  • Increasing base Work Speed with Pal Souls
  • Feeding the Pal food which increases work speed, such as Salad.

Buffs:

  • Souls 30%
  • Traits 115%(max)
  • Food 30%
  • Buff Structure 20%
  • Work Bench bonus x2-4

You can also improve the speed at which Players complete tasks:

Work Speed 0 1 2 3 4 4 + Buffs
Handiwork 70 200 600 1800 5400 94180
Mining 70 150 300 500 1000 4360
Lumbering 70 150 300 500 1000 4360
Planting 70 150 300 500 1000 4360
Gathering 70 150 300 500 1000 4360
Watering 70 150 300 500 1000 4360
Kindling 70 200 600 1800 5400 70635
Medicine 70 200 600 1800 5400 47090

Other jobs scale differently

  • Transporting: Increases carrying capacity.
  • Gathering: While it increases work speed it also increases yields
  • Cooling: Increases the time left by a factor.
  • Electricity: Speeds up filling time.
  • Farming: Increases average yields, with exceptions.
Job/Level 1 2 3 4 5
Transporting (stacks) 2 5 10 20 40
Cooling (Base time * X) 10 20 30 40 50
Gathering (Yield) 10 15 20 25 30
Electricity (Time to Fill, seconds) 4000 2000 1000 500 250
Farming (Yield) 1 1.5 2 2.5 3

A workstation can increase work speed.

Station Factor
Workbench 2 (Workbench, Spheres, Weapons) 4
Electric Furnace 3
Electric Kitchen 3
Advanced Medicine Bench 2

References