Tower

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Concept art of the inside of a tower, featuring the arena where the residing boss is met

Towers are various structures found throughout the Palpagos Islands. They are dungeons that house the faction leader bosses. Each tower has a great eagle statue at the top of it for fast travel, as well as near its base.

Up to four players can join a single boss fight before it starts. If a player is killed during the boss fight, their death chest will spawn near the door of the Tower they died in.

General

There are currently five towers present in the game, one for each of the leaders of the factions that can be encountered in the game.

Mechanically, towers are similar to certain dungeons that start with "Sealed Realm of the ..." in their names, but instead of fighting a specific Alpha Pal, the player is tasked with fighting a tamed Pal, alongside its master. There is a time limit of ten minutes imposed onto the player; if said timer runs out before the tower boss is defeated, the game automatically kills the player on the spot, and he/she is booted out. The map will then open, prompting a choice of respawn location. The player's belongings will be dropped back at the tower's entrance for their owner to pick up.

Defeating the boss living in their respective tower will prompt the unlocking of a Great Eagle Statue found on the tower's roof.

Tower bosses can be re-challenged at any time, simply by re-entering their respective tower.

Locations

Region Name Boss Level Image
Windswept Hills (113, -431) Rayne Tower Syndicate Zoe & Grizzbolt Level 10
Zoe and Grizzbolt splash.png
Frostbound Mountains (181, 29) Free Pal Alliance Tower Lily & Lyleen Level 25
Lily and Lyleen splash.png
Mount Obsidian (-587, -517) Eternal Pyre Tower Axel & Orserk Level 40
Axel and Orserk splash.png
Desiccated Desert (556, 336) Palapagos Islands Defence Force Tower Marcus & Faleris Level 50
Marcus and Faleris splash.png
Astral Mountains (-146, 448) PAL Genetic Research Unit Tower Victor & Shadowbeak Level 50
Victor and Shadowbeak splash.png
Sakurajima Island (???, ???) Moonflower Tower Saya & Selyne Level 55
Saya and Selyne splash.png

Notes

  • There is a glitch that allows the player to catch the bosses; the player must first attain a "wanted" status, before entering the boss tower. Once the PIDF guards spawn in and attack, the player can then "backshot" the boss for the capture bonus, allowing the player to catch the boss. This allows the player to use the boss on their team and be put to work in a base.
    • As of 0.1.5.0, this bug has now been fixed.

History

  • 0.3.1.0
    • Each tower boss now has a hard mode, allowing players to face them in their ultimate form.
    • Saya and Selyne has been added as a Tower Boss.
  • 0.1.5.0
    • Fixed the bug that allowed the player to capture the bosses.
  • 0.1.2.0
    • Introduced.

Media