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  • 16:56, 22 April 20240.2.3.0 (hist | edit) ‎[1,034 bytes]EliteMasterEric (talk | contribs) (Created page with "{{Infobox Game Version |title1=0.2.3.0 |image1= |caption1= |release_date=April 21, 2024 |size= |versions= |previous={{Update|PC|0.1.4.0}} |next={{Update|PC|0.1.5.0}} |blog= }} {{PAGENAME}} is an update that was released for Palworld for PC (Steam) on April 21, 2024. ==Changelog== ===Balance Adjustment=== * The electric egg incubator now has increased hatching speed. Hatches at 1.5 times the normal rate! ===Optimization=== * Optimized the proces...")
  • 16:51, 22 April 2024Single-shot Rifle Schematic 4 (hist | edit) ‎[755 bytes]EliteMasterEric (talk | contribs) (Created page with "{{stub}}{{Item | description = Unlocks recipe for <itemName id=|WeakerBow|/> (<uiCommon id=|RARITY_LEGENDARY|/>). Can be crafted at <mapObjectName id=|WorkBench|/>. | type = Blueprint | rarity = Legendary | consumable = False | weight = 0.0 | durability = | buy = {{i|Gold Coin|notext}}10000 | sell = {{i|Gold Coin|notext}}1000.0 | combat = | hp = | capture_power = | magazine = | attack...")
  • 16:51, 22 April 2024Double-barreled Shotgun Schematic 4 (hist | edit) ‎[755 bytes]EliteMasterEric (talk | contribs) (Created page with "{{stub}}{{Item | description = Unlocks recipe for <itemName id=|WeakerBow|/> (<uiCommon id=|RARITY_LEGENDARY|/>). Can be crafted at <mapObjectName id=|WorkBench|/>. | type = Blueprint | rarity = Legendary | consumable = False | weight = 0.0 | durability = | buy = {{i|Gold Coin|notext}}10000 | sell = {{i|Gold Coin|notext}}1000.0 | combat = | hp = | capture_power = | magazine = | attack...")
  • 16:51, 22 April 2024Musket Schematic 4 (hist | edit) ‎[755 bytes]EliteMasterEric (talk | contribs) (Created page with "{{stub}}{{Item | description = Unlocks recipe for <itemName id=|WeakerBow|/> (<uiCommon id=|RARITY_LEGENDARY|/>). Can be crafted at <mapObjectName id=|WorkBench|/>. | type = Blueprint | rarity = Legendary | consumable = False | weight = 0.0 | durability = | buy = {{i|Gold Coin|notext}}10000 | sell = {{i|Gold Coin|notext}}1000.0 | combat = | hp = | capture_power = | magazine = | attack...")
  • 16:44, 22 April 2024Mystic Whirlwind (hist | edit) ‎[261 bytes]EliteMasterEric (talk | contribs) (Created page with "{{Active Skill | element = Ground | ct = 28 | power = 120 | description = Pursues its foe with a high speed dash while releasing energy and unleashes a powerful punch. | uniqueto = Anubis }} Category:Active Skills")
  • 16:43, 22 April 2024Electric Egg Incubator (hist | edit) ‎[568 bytes]EliteMasterEric (talk | contribs) (Created page with "{{Item}} {{I|{{PAGENAME}}}} is a Building which can hatch Pal Eggs. Unlike the Egg Incubator, it does not require careful maintenance of temperature to operate. Instead, it requires Electricity to operate, but always keeps the Egg at its ideal temperature. It also has a 1.5x hatch speed bonus. ==Crafting== {{Recipe |mat1=Tomato Seeds |mat1qty=3 |mat2=Wood |mat2qty=20 |mat3=Stone |mat3qty=20 |output1=Tomato Plantation |output1qty=1 }} ==History== * 0....")
  • 16:41, 22 April 2024Egg Incubator (hist | edit) ‎[543 bytes]EliteMasterEric (talk | contribs) (Created page with "{{Item}} {{I|{{PAGENAME}}}} is a Building which can hatch Pal Eggs. Unlike the Electric Egg Incubator, it does not require Electricity to operate. Instead, it operates under a temperature mechanic, where Eggs which are not kept comfortable (through the use of a building such as the Heater or through placement of the Incubator itself in the correct biome) take longer to hatch. ==Crafting== {{Recipe |mat1=Tomato Seeds |mat1qty=3 |mat2=Wood |mat2qty=20...")
  • 16:38, 22 April 2024Tomato Plantation (hist | edit) ‎[481 bytes]EliteMasterEric (talk | contribs) (Created page with "{{Item}} {{I|{{PAGENAME}}}} is a Building which can produce Tomato. This can be done manually by the player, or through the use of Pals with the proper work suitabilities (Planting, Watering, and Gathering). Note that Tomato Seeds are not required to produce Tomato, only to construct the Plantation itself. ==Crafting== {{Recipe |mat1=Tomato Seeds |mat1qty=3 |mat2=Wood |mat2qty=20 |mat3=Stone |mat3qty=20 |output1=Tomato Plantation |output1qt...")
  • 16:37, 22 April 2024Lettuce Plantation (hist | edit) ‎[486 bytes]EliteMasterEric (talk | contribs) (Created page with "{{Item}} {{I|{{PAGENAME}}}} is a Building which can produce Lettuce. This can be done manually by the player, or through the use of Pals with the proper work suitabilities (Planting, Watering, and Gathering). Note that Lettuce Seeds are not required to produce Lettuce, only to construct the Plantation itself. ==Crafting== {{Recipe |mat1=LettuceSeeds |mat1qty=3 |mat2=Wood |mat2qty=20 |mat3=Stone |mat3qty=20 |output1=Lettuce Plantation |outpu...")
  • 16:36, 22 April 2024Wheat Plantation (hist | edit) ‎[476 bytes]EliteMasterEric (talk | contribs) (Created page with "{{Item}} {{I|{{PAGENAME}}}} is a Building which can produce Wheat. This can be done manually by the player, or through the use of Pals with the proper work suitabilities (Planting, Watering, and Gathering). Note that Wheat Seeds are not required to produce Wheat, only to construct the Plantation itself. ==Crafting== {{Recipe |mat1=Whet Seeds |mat1qty=3 |mat2=Wood |mat2qty=20 |mat3=Stone |mat3qty=20 |output1=Wheat Plantation |output1qty=1 }}")
  • 19:23, 17 April 2024Pals/Table2 (hist | edit) ‎[747 bytes]Karmaworks (talk | contribs) (Created page with "{{#cargo_query:table=Pals |fields=Pal, Number, Element1, Element2, PartnerSkillName, HP, Attack, Defense, Kindling, Watering, Planting, GeneratingElectricity, Handiwork, Gathering, Lumbering, Mining, MedicineProduction, Cooling, Transporting, Farming, Title }}")
  • 19:12, 17 April 2024Palpagos Islands/Table (hist | edit) ‎[132 bytes]Karmaworks (talk | contribs) (Created page with "{{#cargo_query:table=Locations |fields=Name, Region, CONCAT(Game Description)=motto, Is Biome |where=isSettlement = "1" }}")
  • 10:35, 15 April 20240.2.2.0 (hist | edit) ‎[896 bytes]Morenohijazo (talk | contribs) (Created page with "{{Infobox Game Version |title1=0.2.2.0 |image1= |caption1= |release_date=April 15, 2024 |size= |versions= |previous={{Update|PC|0.2.1.0}} |next= |blog= }} {{PAGENAME}} is an update that was released for Palworld for PC (Steam) on April 15, 2024. This version of ''Palworld'' just had some fixes to the game. == Major Fixes == * Corrected an issue that caused all Pal attacks to deal only half the intended damage. == Other Fixes...")
  • 01:33, 8 April 2024Ring of Mercy (hist | edit) ‎[1,626 bytes]EliteMasterEric (talk | contribs) (Created page with "{{Item | description = Pacifist's ring. The wearer will not reduce the target's Health below 1. | type = Accessory | rarity = Rare | consumable = False | weight = 2.0 | durability = | buy = 1000 | sell = 100.0 | combat = | hp = | capture_power = | magazine = | attack = | defense = | armor_defense = | armor_health = | shield = | equip_effect = Mercy Hit | glider_s...")
  • 13:51, 7 April 2024Ore Mining Site (hist | edit) ‎[708 bytes]EliteMasterEric (talk | contribs) (Created page with "{{Structure | description = A facility for producing Ore. Mining Stone is hard work that requires much physical endurance. Leave it to Pals skilled at mining. | category = Production | hit_points = 10000 | capacity = 9999 | supporting = No | workload = 100 | mat1 = Stone | qty1 = 50 | mat2 = Ingot | qty2 = 25 | mat3 = Paldium Fragment | qty3 = 20 | tech_name = Stone Pit | req...")
  • 13:22, 7 April 20240.2.1.0 (hist | edit) ‎[749 bytes]Morenohijazo (talk | contribs) (Created page with "{{Infobox Game Version |title1=0.2.1.0 |image1= |caption1= |release_date=April 5, 2024 |size= |versions= |previous={{Update|PC|0.2.0.6}} |next= |blog= }} {{PAGENAME}} is an update that was released for Palworld for PC (Steam) on April 5, 2024. This version of ''Palworld'' just had a minor bug fix. == Bug Fix == * Fixed an issue where eggs could not be placed in the egg incubator if you loaded save data from v0.1.5....")
  • 13:18, 7 April 20240.2.0.6 (hist | edit) ‎[9,407 bytes]Morenohijazo (talk | contribs) (Created page with "{{Infobox Game Version |title1=0.2.0.6 |image1= |caption1= |release_date=April 4, 2024 |size= |versions= |previous={{Update|PC|0.1.5.1}} |next={{Update|PC|0.2.1.0}} |blog= }} {{PAGENAME}} is an update that was released for Palworld for PC (Steam) on April 4, 2024. This version of ''Palworld'' released the first ever Raid Boss {{p|Bellanoir}}. == New Content == * Implemented the first Raid Boss. ** You can summon Raid Boss Pals b...")
  • 04:07, 7 April 2024Earth Impact (hist | edit) ‎[128 bytes]Da palworld boss (talk | contribs) (Created page with "thumb|496x496px|A mammorest using earth impact An attack that consists of a giant slam on the ground") Tag: Visual edit
  • 00:46, 6 April 2024Berry Bushes (hist | edit) ‎[187 bytes]Pumpy (talk | contribs) (Added a page about berry bushes) Tag: Visual edit
  • 01:28, 5 April 2024Bellanoir Libero's Slab Fragment (hist | edit) ‎[357 bytes]GridFreelancer9 (talk | contribs) (Created page with "{{Stub}}{{Item |name=Bellanoir Libero's Slab Fragment |rarity=Uncommon |description=Fragment depicting Bellanoir Libero. Combine all of them to create a Slab. |icon=Bellanoir Libero's Slab Fragment.png |type=Schematic |weight=0.25 }} Bellanoir Libero's Slab Fragment is an item that can rarely be found in the final chests of Dungeons. Category:Items") Tag: Visual edit: Switched
  • 17:48, 4 April 2024Multiclimate Undershirt (hist | edit) ‎[317 bytes]Quinn7711 (talk | contribs) (Created page with "{{Item | type = | description = | weight = | mag = | ammo = | source = | buy = | sell = }} Category:Pals")
  • 17:16, 4 April 2024Ancient Civilization Core (hist | edit) ‎[457 bytes]Quinn7711 (talk | contribs) (Created page with "{{Item | type = | description = | weight = | mag = | ammo = | source = | buy = | sell = }} Category:Pals")
  • 17:12, 4 April 2024Bellanoir Libero (hist | edit) ‎[3,748 bytes]Quinn7711 (talk | contribs) (Created page with "{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = | partnerskill_desc = | partnerskill_icon = | hp = | attack = | attack_melee = | defense = | support = | slow_walk_speed = | walk_speed = | run_speed = | ri...")
  • 16:40, 29 March 2024Guard (Shotgun) (hist | edit) ‎[2,894 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 50 | attack = 100 | attack_melee = 100 | defense = 50 | support...") Tag: Visual edit: Switched originally created as "Guard (Pump-action Shotgun)"
  • 16:37, 29 March 2024Guard (Rifle) (hist | edit) ‎[2,887 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 100 | attack = 100 | attack_melee = 100 | defense = 100 | support...") originally created as "Guard (Assault Rifle)"
  • 16:33, 29 March 2024Guard (hist | edit) ‎[516 bytes]GabrielM (talk | contribs) (Created page with "'''Guards''' are a type of Human enemies. There are different types with different stats and drops, as well as weapons. They will always carry either an {{I|Assault Rifle}} or a {{I|Pump-action Shotgun}}. == Variants == * {{I|Guard (Assault Rifle)}} * {{I|Guard (Pump-action Shotgun)}} == Appearance == They have the same appearance as PIDF Guards. == Behavior == TBD == Utility == {{PAGENAME}} is able to ???. == History == No changes were made to...") Tag: Visual edit: Switched
  • 22:28, 28 March 2024Pal Genetic Research Unit Executioner (Flamethrower Invader) (hist | edit) ‎[2,924 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 200 | attack = 100 | attack_melee = 100 | defense = 100 | support...")
  • 22:26, 28 March 2024Pal Genetic Research Unit Executioner (Flamethrower) (hist | edit) ‎[2,853 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 200 | attack = 100 | attack_melee = 100 | defense = 100 | support...")
  • 22:22, 28 March 2024Pal Genetic Research Unit Executioner (Laser Rifle Invader) (hist | edit) ‎[2,921 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 100 | attack = 100 | attack_melee = 100 | defense = 50 | support...") Tag: Visual edit: Switched
  • 22:17, 28 March 2024Pal Genetic Research Unit Executioner (Laser Rifle) (hist | edit) ‎[2,850 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 100 | attack = 100 | attack_melee = 100 | defense = 50 | support...")
  • 22:14, 28 March 2024Pal Genetic Research Unit Executioner (hist | edit) ‎[761 bytes]GabrielM (talk | contribs) (Created page with "'''Pal Genetic Research Unit Executioners''' are a type of Human enemies who belong to the {{I|Pal Genetic Research Unit}} faction. There are different types with different stats and drops, as well as weapons. They will always carry either a {{I|Laser Rifle}} or a {{I|Flamethrower}}. == Variants == * {{I|Pal Genetic Research Unit Executioner (Laser Rifle)}} * {{I|Pal Genetic Research Unit Executioner (Flamethrower)}} * {{I|Pal Genetic Research Unit Execu...")
  • 22:04, 28 March 2024PIDF Infantry (hist | edit) ‎[2,884 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 100 | attack = 100 | attack_melee = 100 | defense = 100 | support...")
  • 22:02, 28 March 2024PIDF Guard (hist | edit) ‎[2,870 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 100 | attack = 100 | attack_melee = 100 | defense = 100 | support...")
  • 21:59, 28 March 2024PIDF Elite (hist | edit) ‎[2,885 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 100 | attack = 100 | attack_melee = 100 | defense = 100 | support...")
  • 21:39, 28 March 2024Brothers of the Eternal Pyre Martyr (Flamethrower Invader) (hist | edit) ‎[2,892 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 50 | attack = 100 | attack_melee = 100 | defense = 50 | support...")
  • 21:37, 28 March 2024Brothers of the Eternal Pyre Martyr (Flamethrower) (hist | edit) ‎[2,853 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 50 | attack = 100 | attack_melee = 100 | defense = 50 | support...")
  • 21:34, 28 March 2024Brothers of the Eternal Pyre Martyr (Rifle Invader) (hist | edit) ‎[2,917 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 50 | attack = 100 | attack_melee = 100 | defense = 50 | support...") Tag: Visual edit: Switched
  • 21:28, 28 March 2024Brothers of the Eternal Pyre Martyr (Rifle) (hist | edit) ‎[2,878 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 50 | attack = 100 | attack_melee = 100 | defense = 50 | support...") Tag: Visual edit: Switched
  • 21:23, 28 March 2024Brothers of the Eternal Pyre Martyr (hist | edit) ‎[744 bytes]GabrielM (talk | contribs) (Created page with "'''Brothers of the Eternal Pyre Martyr''' are a type of Human enemies who belong to the {{I|Brothers of the Eternal Pyre}} faction. There are different types with different stats and drops, as well as weapons. They will always carry either a {{I|Rifle}} or a {{I|Flamethrower}}. == Variants == * {{I|Brothers of the Eternal Pyre Martyr (Rifle)}} * {{I|Brothers of the Eternal Pyre Martyr (Flamethrower)}} * {{I|Brothers of the Eternal Pyre Martyr (Rifle Inva...")
  • 21:12, 28 March 2024Free Pal Alliance Devout (Crossbow Invader) (hist | edit) ‎[2,915 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 50 | attack = 100 | attack_melee = 100 | defense = 50 | support...")
  • 21:09, 28 March 2024Free Pal Alliance Devout (Crossbow) (hist | edit) ‎[2,883 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 50 | attack = 50 | attack_melee = 50 | defense = 50 | support...")
  • 21:06, 28 March 2024Free Pal Alliance Devout (Bat Invader) (hist | edit) ‎[2,906 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 50 | attack = 100 | attack_melee = 100 | defense = 10 | support...")
  • 21:04, 28 March 2024Free Pal Alliance Devout (Bat) (hist | edit) ‎[2,862 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 50 | attack = 75 | attack_melee = 75 | defense = 10 | support...") Tag: Visual edit: Switched
  • 20:55, 28 March 2024Free Pal Alliance Devout (hist | edit) ‎[644 bytes]GabrielM (talk | contribs) (Created page with "'''Free Pal Alliance Devouts''' are a type of Human enemies who belong to the {{I|Free Pal Alliance}}. There are different types with different stats and drops, as well as weapons. They will always carry either a {{I|Bat}} or a {{I|Crossbow}}. == Variants == * {{I|Free Pal Alliance Devout (Bat)}} * {{I|Free Pal Alliance Devout (Crossbow)}} * {{I|Free Pal Alliance Devout (Bat Invader)}} * {{I|Free Pal Alliance Devout (Crossbow Invader)}} == Appearance ==...")
  • 20:34, 28 March 2024Syndicate Crusher (Invader) (hist | edit) ‎[2,907 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 200 | attack = 50 | attack_melee = 50 | defense = 50 | support...")
  • 20:32, 28 March 2024Syndicate Crusher (Regular) (hist | edit) ‎[2,832 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 200 | attack = 50 | attack_melee = 20 | defense = 50 | support...") Tag: Visual edit: Switched
  • 20:28, 28 March 2024Syndicate Crusher (hist | edit) ‎[551 bytes]GabrielM (talk | contribs) (Created page with "Syndicate Crushers are a type of Human enemies who belong to the {{I|Rayne Syndicate}}. There are 2 different types with different stats and drops, depending on wether or not they spawned in an invasion such as Raids. == Variants == * {{I|Syndicate Crusher (Regular)}} * {{I|Syndicate Crusher (Invader)}} == Appearance == TBD == Behavior == TBD == Utility == {{PAGENAME}} is able to ???. == History == No changes were made to this enemy. == Trivia ==...")
  • 20:25, 28 March 2024Syndicate Cleaner (Invader) (hist | edit) ‎[2,904 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 200 | attack = 100 | attack_melee = 100 | defense = 100 | support...")
  • 20:23, 28 March 2024Syndicate Cleaner (Regular) (hist | edit) ‎[2,828 bytes]GabrielM (talk | contribs) (Created page with "{{Stub}}{{Pal | name = {{PAGENAME}} | no = | title = | ele1 = | ele2 = | partnerskill = None | partnerskill_desc = Humans are not Pals; therefore, they do not possess Partner Skills. | partnerskill_icon = Shooter | hp = 200 | attack = 50 | attack_melee = 30 | defense = 100 | support...") Tag: Visual edit: Switched
  • 20:20, 28 March 2024Syndicate Cleaner (hist | edit) ‎[548 bytes]GabrielM (talk | contribs) (Created page with "Syndicate Cleaners are a type of Human enemies who belong to the {{I|Rayne Syndicate}}. There are 2 different types with different stats and drops, depending on wether or not they spawned in an invasion such as Raids. == Variants == * {{I|Syndicate Cleaner (Regular)}} * {{I|Syndicate Cleaner (Invader)}} == Appearance == TBD == Behavior == TBD == Utility == {{PAGENAME}} is able to ???. == History == No changes were made to this enemy. == Trivia ==...")
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