Passive Skills

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Passive Skills are, as their name suggest, skills that have passive effects on Pals. They can give various buffs/debuffs to the Player or Pal.

Each individual Pal can have 0 to 4 Passive Skills at a time, and it is not possible to have multiple copies of the same Passive Skill on one Pal. However, multiple Passive Skills that carry boosts or downgrades to the same stat will stack with each other.

They are obtained randomly in the wild, and can also be passed down through breeding.

Breeding

Passive Skills can be passed to children through Breeding. Children can inherit one or more Passive Skills from each parent, although a chance of inheriting none of them.

List of Passive Skills

Below is a list of all Passive Skills existing in the game. If it's a natural Passive Skill (see above), then it's noted in the Natural On column.

Name Rank Effect Attack % Defense % Movement
Speed %
Work
Speed %
Sanity Drain %
(Lower is Better)
Hunger Drain %
(Lower is Better)
Natural On Notes
Abnormal 1 10% decrease to incoming  Neutral damage  Lovander
Aggressive 1 Attack +10%
Defense -10%
+10% -10%
Artisan 3 Work speed +50% +50%
Blood of the Dragon 1 10% increase to  Dragon attack damage
Botanical Barrier 1 10% decrease to incoming  Grass damage
Bottomless Stomach -2 Satiety drops +15% faster +15%
Brave 1 Attack +10% +10%
Brittle -3 Defense -20% -20%
Burly Body 3 Defense +20% +20%
Capacitor 1 10% increase to  Electric attack damage
Celestial Emperor 3 20% increase to  Neutral attack damage  Paladius
Cheery 1 10% decrease to incoming  Dark damage
Clumsy -1 Work Speed -10% -10%
Coldblooded 1 10% increase to  Ice attack damage
Conceited 1 Work Speed +10%
Defense -10%
-10% +10%
Coward -1 Attack -10% -10%  Cattiva
Dainty Eater 1 Satiety drops +10% slower -10%
Demon God 4 Attack +30%
Defense +5%
+30% +5%
Destructive -2 SAN drops +15% faster +15%
Diamond Body 4 Defense +30% +30%
Diet Lover 3 Satiety drops +15% slower -15%
Divine Dragon 3 20% increase to  Dragon attack damage  Jetragon
Downtrodden -1 Defense -10% -10%
Dragonkiller 1 10% decrease to incoming  Dragon damage
Earth Emperor 3 20% increase to  Ground attack damage  Anubis
Earthquake Resistant 1 10% decrease to incoming  Ground damage
Easygoing -1 Active skill cooldown extension -15%
Eternal Engine 4 Max stamina +75%. This effect is only valid for rideable pals.
Eternal Flame 3 30% increase to  Fire attack damage. 30% increase to  Electric attack damage.
Ferocious 3 Attack +20% +20%
Fine Furs 1 Sale price +3%
Fit as a Fiddle 1 Max stamina +25%. This effect is only valid for rideable pals.
Flame Emperor 3 20% increase to  Fire attack damage  Blazamut
Fragrant Foliage 1 10% increase to  Grass attack damage
Glutton -1 Satiety drops +10% faster +10%  Relaxaurus
Hard Skin 1 Defense +10% +10%  Astegon
Heart of the Immovable King 4 SAN drops +20% slower -20%
Heated Body 1 10% decrease to incoming  Ice damage
Hooligan 1 Attack +15%
Work Speed -10%
+15% -10%  Gorirat
Hydromaniac 1 10% increase to  Water attack damage
Ice Emperor 3 20% increase to  Ice attack damage  Frostallion
Impatient 1 Active skill cooldown reduction 15%
Infinite Stamina 3 Max stamina +50%. This effect is only valid for rideable pals.
Insulated Body 1 10% decrease to incoming  Electric damage
Invader 4 30% increase to  Dark attack damage. 30% increase to  Dragon attack damage.  Xenolord
Legend 3 Attack +20%
Defense +20%
Movement Speed increases 15%
+20% +20% +15%  Frostallion This Passive Skill is guaranteed on Legendary Pals, but may be bred down to non-Legendary Pals.
Logging Foreman 3 25% increase to player Logging efficiency This stat increase is not represented until dealing damage to source material.
Lord of the Underworld 3 20% increase to  Dark attack damage  Necromus
Lord of Lightning 3 20% increase to  Electric attack damage  Orserk
Lord of the Sea 3 20% increase to  Water attack damage  Jormuntide
Lucky 3 Work Speed +15%
Attack +15%
+15% +15% This Passive Skill is guaranteed on Lucky Pals.
Masochist 1 Defense +15%
Attack -15%
-15% +15%
Mastery of Fasting 4 Satiety drops +20% slower -20%
Mercy Hit -1 Pacifist. Will not reduce the target's Health below 1. Same effect is applied by Ring of Mercy
Mine Foreman 3 25% increase to player Mining efficiency This stat increase is not represented until dealing damage to source material.
Motivational Leader 3 25% increase to Player Work Speed This stat increase only affects player Work Speed.
Musclehead 2 Attack +30%
Work Speed -50%
+30% -50%
Nimble 1 10% increase to Movement Speed +10% Does not apply to gliding.
Noble 3 Sale price +5%
Nocturnal 1 Does not sleep and continues to work even at night.
Otherworldly Cells 1 Attack +10%.  Fire damage reduction 15%.  Electric damage reduction 15%. +10%  Xenogard
Pacifist -3 Attack -20% -20%
Philanthropist 3 When assigned to a Breeding Farm, breeding speed is increased by 100%.
Positive Thinker 1 SAN drops +10% slower -10%
Power of Gaia 1 10% increase to  Ground attack damage
Pyromaniac 1 10% increase to  Fire attack damage
Remarkable Craftsmanship 4 Work Speed +75% +75%
Runner 2 20% increase to Movement Speed +20% Does not apply to gliding.
Sadist 1 Attack +15%
Defense -15%
+15% -15%  Splatterina
Serenity 3 Active skill cooldown reduction 30%. Attack +10%. +10%
Serious 1 Work Speed +20% +20%
Shabby -1 Sale price -10%
Sickly -1 Max Stamina -25%. This effect is only valid for rideable pals.
Siren of the Void 3 30% increase to  Dark attack damage. 30% increase to  Ice attack damage.  Bellanoir Libero
Slacker -3 Work Speed -30% -30%
Spirit Emperor 3 20% increase to  Grass attack damage  Lyleen
Stronghold Strategist 3 10% increase to player Defense
Suntan Lover 1 10% decrease to incoming  Fire damage
Swift 4 30% increase to Movement Speed +30% Does not apply to gliding.
Unstable -1 SAN drops +10% faster +10%
Vampiric 4 Absorbs a portion of the damage dealt to restore Health.
Does not sleep at night and continues to work.
Vanguard 3 10% increase to player Attack
Veil of Darkness 1 10% increase to  Dark attack damage
Waterproof 1 10% decrease to incoming  Water damage
Workaholic 3 SAN drops +15% slower -15%
Work Slave 1 Work Speed +30%
Attack -30%
-30% +30%
Zen Mind 1 10% increase to  Neutral attack damage

Natural Passives

Certain Pals are guaranteed to have specific Passive Skills when captured or hatched from wild Pal Eggs. They are not guaranteed to have these passives when hatched from bred eggs, although they can inherit them from their parents.

Lucky

The Lucky Passive Skill can only be obtained by capturing a Lucky Pal.

Legend

The Legend Passive Skill can only be obtained by capturing the following Pals:

Although  Frostallion Noct is Legendary, it does not occur in the wild and can only be obtained by breeding, so it's not a source of the Legend passive.

Pal-Specific Passives

There are certain Pals which will always have a common Passive Skill after being captured. These passives can also appear randomly on wild or bred Pals.

Pal-Exclusive Passives

These Passive Skills do not appear randomly on wild or bred Pals, but always appear on certain species when caught in the wild. They can however be bred down once captured, so they're not permanently exclusive to these Pals.

Item-Specific Passives

Mercy Hit appears on random Pals, but it can also be applied to the player through the  Ring of Mercy.

Tips

  • With the Nocturnal passive, wild Pals that would normally be asleep can be up, indicating that they do have the passive. You can utilize this by riding around at night with a  Yakumo with Nocturnal to easy find Pals you'd want to have that passive, like a  Chikipi, who'd otherwise be a pain to breed one on.

History

  • 0.4.11.0
    • Added a new "rainbow" tier for Passive Skills. Swift has been promoted to that tier.
    • Added Demon God, Remarkable Craftsmanship, Diamond Body, Eternal Engine, Heart of the Immovable King, Master of Fasting, Vampiric and Invader.
  • 0.3.1.0
    • Added Eternal Flame, Philanthropist, Serenity, Infinite Stamina, Noble, Nocturnal, Impatient, Fit as a Fiddle, Fine Furs, Otherworldly Cells, Easygoing, Sickly and Shabby.
    • Siren of the Void got changed to a 30% increase.
  • 0.2.0.6
    • Added Siren of the Void and Mercy Hit.
    • Serious got changed from two yellow arrows to one white arrow.
  • 0.1.2.0
    • Introduced.

Trivia

  • Currently, some skills' tooltip are incorrect. In-game they mention "Earth damage" whereas the type is called "Ground", or "Lightning damage" whereas the type is called "Electric".

Media